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Prototype for a 2D Platformer, only 1 level(for PC).
Current systems:
Items, Pickable items, Drop Loot Tables, Inventory, Spells, Weapons, Stats, Player Levels, Damage, Health, Speed, Enemy Spawners, AI, Animation Sequence, Tilemap(with moving platforms and spikes), Save Points, Jumping(with double jump), Crouching, Audio, Particles, UI and Damage UI

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